Meta description:
The character gains Weakness 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Name:
mPsychicWeakness
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Displayed name:
Psychic Weakness
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Description:
The character gains Weakness 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Cost:
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Script:
siw = character:createStat([[sIceWeakness]],[[temporary]]) siw.displayName.value = [[Ice Weakness]] siw.addNormal([[1]],[[physical]],[[Psychic Weakness]]) sfw = character:createStat([[sFireWeakness]],[[temporary]]) sfw.displayName.value = [[Fire Weakness]] sfw.addNormal([[1]],[[physical]],[[Psychic Weakness]]) saw = character:createStat([[sAcidWeakness]],[[temporary]]) saw.displayName.value = [[Acid Weakness]] saw.addNormal([[1]],[[physical]],[[Psychic Weakness]]) sew = character:createStat([[sElectricWeakness]],[[temporary]]) sew.displayName.value = [[Electric Weakness]] sew.addNormal([[1]],[[physical]],[[Psychic Weakness]])
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Duration:
-1
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Type:
1
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Recurrent script:
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Add ons:
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Upgrades: